This Blog is specifically for reporting the progress on my thesis film production.
There will be an official website launching later for the final presentation. (haogu.org)
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Monday, October 22, 2007
Oct 22_a
Character Modeling
Here's the updated Character Model with a bit of SSS (Sub-surface Scattering) [1.653] applied using MentalRay and a simple Binn shader. This is only for the purpose of showing the model, the final shader will not look like this but with more complex SSS.
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