Wednesday, September 12, 2007

Sep 12_b


001 - Opening Sequence




Content: Universe Spinning, from nothing to numerous objects
Techniques tend to be used
: Houdini or Maya

I'd like to use Houdini's "metaball" to create a scene mimicking a cell devision-like universe beginning from a singularity to a nebula.

In this animatic, it's an alternative way of using "metaball". With "block" - concrete textured block devision splitting into dust.

Both of them shouldn't be difficult either in Houdini or in Maya unless I want some specific control of animation in these Effects. Since Houdini is new to me, I will decide which to use depending on time and the learning curve.






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